Halo: Combat Evolved® has been around for PC for nearly 5 years, and is still going strong today. This week I am going to be talking about why Halo has been able to keep thriving for so long, without gamers getting bored with it after five games of Capture the Flag.
Halo PC has several different game types that keep the players busy. Slayer is a death match. In a Race, you use whatever means possibly to complete laps around the map. For Oddball hold on to the skull as long as you can without getting killed. There are also different versions of capture the flag as well as special game types such as Stalker and Phantom where some players are invisible and you must kill them to win the game. Halo features more than 15 maps, including Ice Fields, Danger Canyon, and the infamous Blood Gulch. You can also choose a weapon set to use such as Rocket Launchers, Pistols, or Sniper Rifles.
Clans also keep things interesting. A clan is a team of players that play together, and sometimes compete. Clans that compete sometimes register on klanwars.com and have their matches recorded on the site for points. Other clans are more laid back. I personally belong to one such clan called Grim Inspirations. We are a clan that mostly just plays video games together without very many strict rules other than respect.
The number one most important thing that i think keeps Halo PC alive, though, is mods. Mods are custom alterations to the game. One very popular mod is called Sniper Dream Team Mod. This is a simple game of capture the flag, with just a few twists. Its snipers only, with A LOT of ammo, and they shoot tank rounds. Pistols are super-powered, and plasma grenades are mini-nukes. Good luck getting to the other side without being blown up. Mods became so popular, that Microsoft released Halo Custom Edition. A version of halo purely used for customized games. People have come up with crazy things such as anti-armor sniper rifles, jet planes, battleships, and an array of vehicles. New gigantic maps such as Extinction can take as long as 20 minutes to walk from one side to the other without a plane.
All of these things together have kept Halo alive, and I intend to play for much longer.
Monday, October 6, 2008
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